
It is fair enough to stand apart from other titles such as Men of War and Company of Heroes and try something different, but battles become far too chaotic and unrealistic, with blobs of tanks and masses of units clashing a frequent sight.įans of this genre rightly or wrongly expect a detailed and high standard, and many coming into this type of experience expect the deepest knowledge of the craft. If there was still, two years on, a criticism, it would be that gameplay is still too focused on arcade action above all else. The base building mechanic generally seems to have taken a back seat to the more traditional RTS elements, which is a relief. However, these units are unlocked through completing objectives within missions rather than any sort of purchase. It is still the case that units need to be unlocked and then have to be deployed to each mission. The danger was a system that focused on building a base that needed to be attacked and defended would lead to a prevalence of microtransactions due to the way the army system works. Thankfully, it hasn't developed the way many originally feared it may have. Although these missions are still quite fast paced and simplistic compared to some other titles (as was the original observation back in 2015), it would be unfair to not acknowledge a lot of work that has gone in to give a good representation of fighting all the major battles of World War II.
BLITZKRIEG 3 SINGLE PLAYER UPGRADE
What else is new? Well, the most significant upgrade is the presence of a full 60+ mission campaign for the three factions. It will also be interesting to see if they can develop it to work on the other 'assault' mode, an 'attack versus defence' style gameplay. It is undoubtedly interesting AI technology, and hopefully it stands true to be as authentic as claimed, with the developers stressing that the computer is not using any additional information not accessible to the player or any other cheap workarounds.

This mirrors other experiences, such as them making good use of the available 'off map' assets, such as calling in bombing raids or artillery strikes, as well as paratrooper drops. One memorable moment came when defending a point, the enemy launched an attack from the front, captured one of the anti-tank emplacements, and at the same time as inflicting damage and distraction on one side, launched another offensive from the flank. Here, even on the easy difficulty, the AI imitates the unpredictability of a human combatant with attacks coming simultaneously from all sectors of the map. In other games, when setting up a defence of a point, once the groundwork is done it's usually hard for the computer to break it down, with frontal assaults usually coming to naught. However, the impressive thing is the level of unpredictability and adaptation to the strategy of the human player. There is a limited pool still to test him on, with custom PVE skirmish battles still restricted to point capture on a limited number of four maps. At the very least, it is a welcome upgrade from the 2015 version of the AI, which was rudimentary and limited to following the scripted pathways of the barebones mission on offer back then.


Having duked it out with Boris over a number of battles, now, it is quite clear that this is a tough challenge, and certainly on the face of it, seems to be a level above a lot of other AI faced in other RTS titles. In fact, with the computing power he is famed to possess, it could be argued he is a much tougher opponent. The claim and promise is that Boris provides the closest realisation of battling against another human. However, this isn't just any old addition slapped on this AI has his own name, no less: 'Boris,' the world's first 'Neural Network AI in RTS,' as he is proudly noted.
BLITZKRIEG 3 SINGLE PLAYER UPDATE
Indeed, AI custom matches are just the latest significant update to the package. A glance at the Steam page gives an indication of the regular updates, many with fairly significant chunks of content.įrom new maps and campaign missions to regular bug fixes and balance improvements, it's safe to say the days of it launching with no real-time PVP, limited campaign content and a lack of PVE custom matches are in the distant past. It would be fair to give credit where credit is due since the last viewing, Blitzkrieg 3 has come on a great deal.
